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212. PEA Units

211. Abandon

210. Boy Toy

209. A Rent Boy

208. Susanna

207. New Vows

206. More Churches

205. Big Conflict

204. Exploitation

203. Leaving Us

202. Our 5 PEAs

201. Last Album

200. Friendship

199. Breedings

198. Promotions

197. 2 Cousins

196. Jake's Son

195. Erosion Clan

194. Jake Diploti

193. Next Steps

Finding New Functions

avatar on 2024-04-06 16:24:15

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As I was doing my research in the labs, I learned something really interesting. The PEA units were not part of the Next Stage of the cyborg evolution, but they played a great role in the success of the clan. It made sense as their birth needed so many prerequisites. PEP units needed to do enough missions to earn the sexual upgrade and install it. Then they needed to go out into the world and find a PEP unit with the opposite sexual upgrade installed in them. At that point, the now pregnant PEP had to wait 9 weeks for the child to be born. All while dodging suspicion from the government, scrappers and reprogrammers. That was a tall order specifically for the game balance. In the early game, Players at level 1 would be hard pressed to go against the level 15 units. Even the low tier ones with massive faults could still easily kill a newbie. That was why they had to go around and look carefully to spot and stop the cyborgs from progressing if they wanted to take an anti-cyborg stance. Paul, Brett and I thought it would be entertaining to help them, not hinder them. We were right.

The PEA units were no different. Before we made them nearly obsolete by rushing the mid game, PEA units were supposed to be the big clan commandos that got called up when the PEP units were not enough. They were the cleaners and enforcers of their own transmission hub. Through studying their bodies, I learned something very important. Though we had thought that the line ended with the PEA units, we were wrong. Or we were not getting the bigger picture. PEP units were prototypes. They had a large range of appearances to better capture the true tastes of the humans they would be infiltrating. Their offspring were the PEA units. PEA units did not go make any new type of unit. However, they were rewarded for their great service, nonetheless. It was just a few functions within them all that could be overlooked, but I saw the ones that were for them. "PEA memory chip" was a folder buried deep. It seemed that the PEA and AEP units were reverse compatible. In a symbiotic way, they worked together to enhance themselves. They would simply mate among themselves for it.

PEA units, after 15 successful missions, could get their sexual upgrade. Once they did it, they could have sex with an AEP unit. There was a 5% chance it would work on the first try. Their "genetic material" was actually just a special type of nanite that carried their personal data and personality. Every completed mission rose the odds by 2%. It was a very desperate race to complete the missions and try again. Once it took hold in the AEP, they could create a personalized chip. That chip would be able to resurrect the fallen PEA unit if they died by putting the chip in a new PEA unit's body. In this way, as long as we had the chip, the units with the best results would then be immortalized. Each of the AEP unit had the capacity to support 3 chips. They were also prototypes. I am sure the AEA units would have a larger capacity. Still, for each major clan, there were 3 AEP units. That meant that each region on the continent would have at least 9 if the PEA units were able to complete enough missions. That made it a race among their own kind. That was why they all were really antsy here.

Obviously, we would have to be there to extract the chip from their corpse before we could bring them back in a new body. It was also a good thing for the AEP units that were getting fucked. With the chips in their bodies, they could take the best attribute of the PEA and boost their own efficiency 10%. With 3 inside them, it was possible for an AEP unit to get a 30% buff to a stat. The bonus nanites was good too. I had 13 AEPs with me and 5 PEA units that were aligned with our clan. They were sent here due to their clan not having a lab. Aside from Clan Pump and Dump, we were the only ones capable in our orbit to produce PEAs. I gave it a couple of in-game days but there were no signs of any PEA specific missions. Apparently, the normal PEP mission listings did not count towards their total. It was way beneath them. The local transmission hub was still not pleased that we were still independent from it. It was still not giving us or our vassals any missions. That meant all our other vassals would never be able to earn their sexual upgrades. That had to be disappointing for them.

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