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7. Skill Tree(Alpha)

6. Skill Tree(Omega)

5. Skill Tree(Null)

4. World of Machinima

3. Random Options

2. Let's try this out

1. The Future of Gaming

Alpha Skill Tree

avatar on 2020-06-21 02:28:50

873 hits, 37 views, 2 upvotes.

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Mecha Combat
Punch Kick Grapple
Super Super Maul
Ultra Ultra Wrestle
--- --- MMA

Mecha Weaponry
Precision Accuracy
Knife Pistol Laser
Sword Rifle Rocket
Dual Wield --- Tactical Nuke

Agility
Dash Flexibility Evade
Sprint Acrobatics Side Step
Marathon Contortionist Shadow Step
Parkour --- ---

TIER 1 Skills

Punch- 5% more damage to punches per star
Kick- 5% more damage to kicks per star
Grapple- engage up to two enemies with grappling
Precision- 5% increase to melee precision per star
Accuracy- 5% increase to firearm accuracy per star
Dash- 5% increase to mecha speed per star
Flexibility- Ability to flip and backbend
Evade- 5% chance to evade projectiles per star

TIER 2 Skills

Super Punch- 10% more damage to punches per star
Super Kick- 10% more damage to kicks per star
Maul- 5% more damage to bites per star
Knife- Able to maintain and use knives
Pistol- Able to maintain and use pistols
Laser- Blast lasers from fingers (palm at star 5)
Sprint- 10% increase to mecha speed per star
Acrobatics- Ability to cartwheel and roll
Side Step- 10% chance to evade projectiles per star

TIER 3 Skills

Ultra Punch- Punches have 3% chance to stun per star
Ultra Kick- Kicks have 3% chance to stun per star
Wrestle- Initiate Headlock, Sleeper Hold, and Leglock minigames
Sword- able to maintain and use swords
Rifle- able to maintain and use rifles
Rocket- able to shoot rockets
Marathon- 10% increase to mecha stamina per star
Contortionist- ability to fit into small spaces
Shadow Step- 10% chance to evade melee attacks per star

TIER 4 Skills

MMA- Initiates Lockup and Ground and Pound minigame
Dual Wield- Wield two weapons at once
Tactical Nuke- Launch a Tactical Nuke
Parkour- Initiates Parkour minigame




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