Mecha Combat | ||
---|---|---|
Punch | Kick | Grapple |
Super | Super | Maul |
Ultra | Ultra | Wrestle |
--- | --- | MMA |
Mecha Weaponry | ||
---|---|---|
Precision | Accuracy | |
Knife | Pistol | Laser |
Sword | Rifle | Rocket |
Dual Wield | --- | Tactical Nuke |
Agility | ||
---|---|---|
Dash | Flexibility | Evade |
Sprint | Acrobatics | Side Step |
Marathon | Contortionist | Shadow Step |
Parkour | --- | --- |
TIER 1 Skills
Punch- 5% more damage to punches per star
Kick- 5% more damage to kicks per star
Grapple- engage up to two enemies with grappling
Precision- 5% increase to melee precision per star
Accuracy- 5% increase to firearm accuracy per star
Dash- 5% increase to mecha speed per star
Flexibility- Ability to flip and backbend
Evade- 5% chance to evade projectiles per star
TIER 2 Skills
Super Punch- 10% more damage to punches per star
Super Kick- 10% more damage to kicks per star
Maul- 5% more damage to bites per star
Knife- Able to maintain and use knives
Pistol- Able to maintain and use pistols
Laser- Blast lasers from fingers (palm at star 5)
Sprint- 10% increase to mecha speed per star
Acrobatics- Ability to cartwheel and roll
Side Step- 10% chance to evade projectiles per star
TIER 3 Skills
Ultra Punch- Punches have 3% chance to stun per star
Ultra Kick- Kicks have 3% chance to stun per star
Wrestle- Initiate Headlock, Sleeper Hold, and Leglock minigames
Sword- able to maintain and use swords
Rifle- able to maintain and use rifles
Rocket- able to shoot rockets
Marathon- 10% increase to mecha stamina per star
Contortionist- ability to fit into small spaces
Shadow Step- 10% chance to evade melee attacks per star
TIER 4 Skills
MMA- Initiates Lockup and Ground and Pound minigame
Dual Wield- Wield two weapons at once
Tactical Nuke- Launch a Tactical Nuke
Parkour- Initiates Parkour minigame