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Path

188. Cabion

187. Son Forms

186. Houses

185. All Mine

184. Parents

183. My Kids

182. Complete

181. Targets

180. Contests

179. Anxiety

178. Lodging

177. In Visite

176. Culling

175. Advance

174. Shuffle

173. Hatred

172. Ruffians

171. Disgust

170. Whelps

169. Progeny

Mutated Powers

avatar on 2024-01-27 01:30:38

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Most of my attention went to the hybrids. Due to the fact that they could eat human food, I did not prioritize finding out if they could digest sexual energy. This was a true blessing as I did not want any of my kids to be be put in a dangerous position. Chat, Chien, Lapin and Poisson still needed to. Since Wesez and Voxex were such good teachers the 4 were very proficient in collecting energy. None of the humans even had to die as the children were just siphoning off sexual energy in their dreams. Other than some reoccurring wet dreams featuring the 4, nobody was negatively affected by it. Watching over them, I made sure to keep a close watch over them. Due to their human blood, it was hard but not impossible to break them from evil. It took a lot of discipline and empathy training. Keeping them in line was easy. I was a Player that did not need to sleep. They did. It was easy for me to keep up with them and ensure they did not do cruel or mean things. It allowed them to become lawful neutral. Aleyn and Rolant had a rare racial mutation. It gave them an ability: The Fury of the Nine.

Fury of the Nine allowed a cambion, the name for a fiend-human hybrid, to choose another creature that can see or hear it within 120 feet. That creature gains a very big advantage on all attack rolls and saving throws for the next minute or until the cambion uses this ability again. Out of combat, that allowed athletic prowess to be boosted for that period of time. It was no wonder that the full blooded incubi strong armed them into joining them for sports. They would be totally unbeatable. This replaced the standard ability known as Fiendish Charm. Abel and Rolfe had this. One humanoid the cambion can see within 30 feet of it must succeed on a Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the cambion's spoken commands. If the target suffers any harm from the cambion or another creature or receives a suicidal command from the cambion, the target can repeat the saving throw, ending the effect on itself on a success. If a target's saving throw is successful, or if the effect ends for it, the creature is immune to the cambion's ability for 24 hours.

As they were hybrids between humans and fiends, my children had other abilities than Fiendish Charm or Fury of the Nine. They each had innate magic. They all could force people around them to do as they commanded. It was nifty seeing as the school children they interacted with were not able to deny them. The boys could also detect magic surrounding them. Something that I thought was amazing was that they could transmute their own bodies to change their appearance or gain specific advantages like granting them gills, webbed hands and feet, horns, wings and claws. That was just like us incubi. However, they had a limit. While as we could alter our appearance at will for as long as we wanted, they could only do it 3 times a day for an hour each time. The same with Command and Detect Magic. Once a day, they could cast Plane Shift on themselves. That allowed them to go to other realms of existence. It was pretty dicey when Rolant got himself stuck in the Ethereal Plane. I had to go get him. I did not have the spell so I could only keep him company for the full day.




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