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Path

50. More Skill Points

49. Back Home

48. Olipo Airport

47. Stay the Night

46. After Mission

45. End of Mission

44. Continue Mission

43. Begin Mission

42. Hero's Hall

41. Malcolm

40. Name Children

39. Navy Life

38. Promotion

37. Moving On

36. Try Harder

35. Accept

34. End of Dance

33. Two Alphas

32. Impregnate

31. Continue

Two Tailed Marksman

avatar on 2020-06-28 10:15:11

376 hits, 11 views, 1 upvotes.

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With four stars to spend, I decided to put two of them in my Null Pistol skill and that brought it to three. I also put one in Iron Skin for more durability. The last one went into Alpha Rocket. I was satisfied with that and moved on to the Super Skills. With four stars here, I put the final star in Mutation. That doubled the effect of the one I had before. I would start growing another ovipositor tail. I also put one into Fertility and Womb. That would raise the chance of carrying to term to 52%. Fertility would double the number of eggs my womb would produce each month. That amounted to four. Since it was an Omegan Womb, there were no periods. They just stayed inside me until they were fertilized. And with four at all times, it was not a give that all would be fertilized at once. The final star went into Omega Pheromones. Where an Alpha's pheromones made others want to be fucked by me, the pheromones of Omegas made people want to fuck them with theirs. I thought it would be an interesting balance to have. I was not looking forward to the pain of growing the tail though.

I raised the Pistol skill so high was because I wanted to take the Marksmanship Test. It had three stages: You fire a total of 12 rounds from the 3-yard line. With your strongest hand supported, you fire two rounds with a time limit of four seconds. You then holster your weapon and repeat the first sequence. You repeat this process, except you reload the additional six rounds and switch to your weak hand. During the next section, you fire a total of 12 rounds from the 7-yard line. The first three times, you fire the weapon two rounds, strong hand supported. Then you have ten seconds to fire two more rounds, reload, switch hands, and fire two more. After holstering, you have eight seconds to draw and fire your last two rounds. In the last part, you fire a total of 24 rounds from the 15-yard line. Again, using your strong hand, you fire two rounds in four seconds, repeat, and then fire four rounds before holstering. You then move to kneeling position, where you fire 4 rounds, reload 12 rounds, and then fire 4 rounds before holstering. Finally, you have eight seconds to draw and fire your last eight rounds.

The Navy Pistol Marksmanship Ribbon, Navy Sharpshooter Award, and Navy Expert Pistol Medal may be earned on the Navy Handgun Qualification Course. In order to earn a marksmanship award, you must obtain 180 to 203 points. To qualify as a sharpshooter, you must score between 204 and 227. The highest award, the Expert medal, is awarded to those who score 228 or higher. I took the test and did my best. I just missed out on the 228 threshold with a still respectable score of 222. It got me the Navy Sharpshooter Award. That got me another Super Skill. I put it in Control to give me advantage in physical minigames. As I was walking off the podium with my award, I saw Duke Bastion holding Martin. "You know, even as a bastard mixed breed, I can't deny Martin has a certain charm." I gently took him away and said "Of course he's cute. He is my son. Anything of note with the expedition plans, Your Grace? I am itching to go." He nodded and said "I'm sure you are." He then briefed me on the specifics of the mission.




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