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60. WCO Bestiary - Level 3 threats

59. Next monster

58. Soap Golems defeated

57. WCO Beastiary - Taking on gol

56. WCO Bestiary - Soap Golems

55. WCO - On the way to the Bestia

54. The Wayward Conformality Order

53. John chimes in a bit

52. The truth about the camp

51. The story of how Carol went Ag

50. How Carol became Agentbound

49. On The Wayward Conformality Or

48. Fairy Monsters and Not Nice Sp

47. The Time for Explanations

46. Stopping to eat

45. Renourishing

44. Closing up the Gate

43. Blinding Extinction

42. Moral Plea

41. Renegade Servant

WCO Bestiary - Level 3 threats

on 2016-11-22 05:15:30

497 hits, 8 views, 0 upvotes.

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Carol shook her head, changing the dial and giving different options. "You won't be able to beat a level 3, I highly doubt it. But you're free to see a copy of you try."

"Oh yeah, wanna bet?" He pressed the options and picked one out.

What seemed to be a painted rag with an- emotecon? It had a digital sad face for a head. Not on a screen or anything, just a floating living digital icon of frowny face. Codes of text formed out of it's back like a spiders legs and lifted it up. It started to crawl towards John.

Emote-iconifier
Classification - 3/C
Description - [This digitalized creature has the ability to sense emotions. It will usually find an individual matching it's emotional lengthwave and bond with them, giving them near digitalized powers to rewrite reality. The power will most often come with the urge to make others like themselves, both emotionally but usually stereotypically as well, across demographics, cliques and attitude. Pessimists beget pessimists, those seeking joy will spread joy, and the end result is often multiple clones of the original host. The Emote itself is highly difficult to remove, and can induce apathy or moral disintegration on opponents, often gradually. An individual with a healthy mindset and normally functioning morals for instance, might find themselves slowly more destructive, apathetic, anti-social and neurotic over time, ending in rather volatile behavior upon descending into their new personality. Once one fully succumbs to the parasites emotions, there body will naturally begin to propagate more of these pixelized entities.]
Management - [A strong sense towards logic and objective thought can help dissipate it's emotional control. If visible, it can be pulled out by it's coded limbs, Enough emotion opposite to it's current emote will do maximum damage. Physical attacks often ineffective. High-level empaths, manationers and Agents often needed to remove permanently.]




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