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7. Mickey's turn

6. They Switch Minds

5. Jon Rolls A Five

4. Jon

3. Games

2. Jon's (perverted) fantasies

1. You Are What You Wish

Break in play

on 2005-11-27 03:52:32

5889 hits, 363 views, 2 upvotes.

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"I don't wanna go," Mickey said.

"Don't be such a wuss," commanded Zoe, rather sternly, with Jon's voice.

"Sh-- he's right," sighed Jon, "it's only fair."

"Nuh uh! Jon's a girl now, I don't want anything to happen to me, you can't make me."

Mickey tried to stand up, but the game wouldn't let him. The dice were in his hand.

"Just roll, honey," said mom, "if anything bad happens, remember, it's only a game. It's supposed to be fun."

Mickey gave a sigh as he tossed the dice. Three. His piece moved and a card appeared. He read it to himself.

"CLIMAX OF EVENTS

"You tingle with excitement. After the next turn, you'll be brought to orgasm. After this, there will be a 12-hour break in play. Players will be free to explore the world under the influence of the game, but will be called back from wherever they are, after 12 hours."

"What does it say?" asked mom.

"Um, it says we get a break after the next turn, for 12 hours... that's all it says." he was embarrassed.

"That's hardly sexual," said Karen as she picked up the dice.

"Well that's all it said!" protested Mickey.

"Fine," Karen replied.




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